AI Insights · Timothy · January 2023
Top 5 Idler Games on Android in Latin America Q4 2022
In Q4 2022, the top idler games on Android in Latin America showcased impressive growth in downloads, revenue, and active users, with some apps experiencing significant peaks.
During the fourth quarter of 2022, the top 5 idler games on the Android platform in Latin America demonstrated notable performance metrics. The data, derived from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for each game.
Idle Office Tycoon- Money game saw a remarkable surge in weekly revenue, starting from modest figures and peaking at around $17K by the last week of December. Weekly downloads also exhibited a strong upward trend, climbing from 9.9K in early October to nearly 196K by the end of December. The game’s active users followed a similar trajectory, increasing from 33.3K in early November to approximately 253K by the end of the quarter.
Gold & Goblins: Idle Merger experienced fluctuations in weekly revenue, with peaks reaching close to $5.6K in the final week of December. Downloads for this game varied, starting at around 41.9K in late September and ending with a spike to 34.8K in the last week of December. Active users also saw changes, maintaining a range between 103K and 179K throughout the quarter.
Idle Lumber Empire demonstrated a consistent pattern in weekly revenue, averaging around $3.6K towards the end of December. Downloads experienced a decline from 81.9K in early October to roughly 29.9K by the end of December. Active users showed a decreasing trend, starting from 214K in late September and ending the quarter at approximately 85.6K.
Idle Miner Tycoon: Gold & Cash maintained steady weekly revenue, peaking at about $2.5K in the last week of December. Weekly downloads saw fluctuations, starting from 81.5K in late September and reaching a high of 64K in the final week of December. Active users remained robust, ranging from 476K to 616K throughout the quarter.
Cats & Soup - Cute Cat Game exhibited stable weekly revenue, with figures around $2.1K towards the end of December. Downloads showed an upward trend, increasing from 70.7K in late September to 83.6K by the last week of December. The game’s active users remained consistent, with a slight dip in mid-December but recovering to approximately 292K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.